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| Off-topic Anything not related to the Battlefield series. Well, almost... |
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#1 (permalink) |
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Well its finally happened and I am so fucking excited!!! Here's a teaser..
"It took an average of 50 computers nearly two decades to sift through the 500 billion billion possible positions to come up with the solution." What does this mean?!?!? Well it means that they have developed a program that can never lose a game of.. ..Draughts...... .... See for yourself...I'm glad they have spent so much time effort and money on this. BBC NEWS | Science/Nature | Computers crack famous board game
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![]() "You often find drummers have amazing memories, they have to remember long musical phrases as pure data, its almost binary" Last edited by TitanSound : 07-19-2007 at 09:36 PM. |
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#4 (permalink) |
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Join Date: Aug 2003
Location: O-O-O-O-Oklahoma, where the wind comes sweeping down the plain.
Posts: 3,033
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Do I have to be the one to say it?
Shall we play a game? sound effect *Fixed By TVA* Good game computer, but now let play chess. *smoke pours from console* Computer? ...
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#8 (permalink) | |
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Master Warrant Officer
![]() Join Date: Dec 2004
Location: The Evergreen State (at least on the West coast)
Posts: 1,293
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That's pretty cool. I'm still waiting for the chutes and ladders "master" computer.
Quote:
I don't know if you guys ever played Chessmaster 3000, but that AI was fairly intelligent, and that game was made years ago. I am sure they have something almost comparable for Chess by now. Something well past the intellect of Big Blue, or whatever the name of the computer that beat Kasparov was.
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It is not important that the glass is half-full or half-empty, but rather how the glass got that way. |
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#9 (permalink) |
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General
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What took them so long? Chess AI was perfected in the 18th Century!
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