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Old 09-17-2003, 06:13 AM   #1 (permalink)
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Default Upcoming Call of Duty Commercial!

Yeah i got to see it! I got to go to this marketing research thing and got to see 3 versions. I talked the person into going with the version where its showing the game and there is patriotic music in the backround while an American guys is reading a letter he is writing to his mother, then it switches to a British guy and Russian guy doing the same. Its pretty cool. Look out for this one soon!
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Old 09-17-2003, 08:02 AM   #2 (permalink)
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What? What? WTF is your job? There's a word for people who get to do stuff like that, and it's not nice. Grr.
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Old 09-17-2003, 11:22 AM   #3 (permalink)
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horay. I cant wait. :
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Old 09-17-2003, 01:00 PM   #4 (permalink)
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cool.. did they give you popcorn also?
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Old 09-17-2003, 02:26 PM   #5 (permalink)
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lame :\ , you always get the cool stuff
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Old 09-17-2003, 03:14 PM   #6 (permalink)
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Can you also test new games before they come out ?
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Old 09-17-2003, 04:40 PM   #7 (permalink)
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Well it is not going to change my mind about not buying it.
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Old 09-17-2003, 06:13 PM   #8 (permalink)
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Quote:
Originally Posted by MonsterTrucker87
Well it is not going to change my mind about not buying it.
how could you not want to buy this game?
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Old 09-17-2003, 07:08 PM   #9 (permalink)
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When ever i play it, it is just like the feeling been there done that.
Needs a better engine. Quake 3 engine is what, 4 years old.
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Old 09-17-2003, 07:14 PM   #10 (permalink)
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Quote:
Originally Posted by MonsterTrucker87
Quake 3 engine is what, 4 years old.
\

Still beats the shit out of BF1942's rendering capabilites. The Quake III engine is only second to the Unreal engine in terms of engines commerically released. Yeah, it's something like 4 years old too. :P
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Old 09-17-2003, 08:27 PM   #11 (permalink)
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what is call of duty anyway? its not a letter writing game is it? haha, that would suck. i wouldnt buy it.
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Old 09-17-2003, 09:24 PM   #12 (permalink)
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what is call of duty anyway? its not a letter writing game is it? haha, that would suck. i wouldnt buy it.
www.callofduty.org

the demo is short, but good.
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Old 09-17-2003, 09:31 PM   #13 (permalink)
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Quote:
Originally Posted by Guru Imakuni
Quote:
Originally Posted by MonsterTrucker87
Quake 3 engine is what, 4 years old.
\

Still beats the shit out of BF1942's rendering capabilites. The Quake III engine is only second to the Unreal engine in terms of engines commerically released. Yeah, it's something like 4 years old too. :P

its a great engine, but it needs to be shoot, in the head. The bf engine is wonderful, I mean it alsos uch large maps with, great ground textures. Quake 3/unreal wouldnt of worked.


Quake 3, is for lazy devolpers. every game on it feels the same...
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Old 09-17-2003, 09:39 PM   #14 (permalink)
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I downloaded some quicktime movies from IGN.com.

This game is going to blow Medal of Honor out of the water. The movie I downloaded looks like the opening to Enemy at the Gates. There were these boats, with planes doing strafing runs. Graphics look great.

I cant wait to play this game. It looks like the AI might actually be worth something for a change.
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Old 09-18-2003, 01:50 AM   #15 (permalink)
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Did you try the demo?
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Old 09-18-2003, 07:04 PM   #16 (permalink)
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Quote:
Originally Posted by melee
Quake 3, is for lazy devolpers. every game on it feels the same...
Battlefield 1942 is for lazy modders. every mod feels the same.

Unreal would have worked (and been wonderful) if it had the best netcoders in the industry optimizing it. It can render nearly the same size maps and considering BF doesn't use as much polys as Unreal games do you could just minimize everything and spare polys for even bigger maps and it would still look better then BF.
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Old 09-18-2003, 08:24 PM   #17 (permalink)
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I pre ordered this game 2 weeks ago. Still waiting. Its like 2 awesome games bundled together. RTCW + bf42 = CoD. But thats just me and I did play each game for a year.
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Old 09-19-2003, 12:23 AM   #18 (permalink)
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Quote:
Originally Posted by 420
I pre ordered this game 2 weeks ago. Still waiting. Its like 2 awesome games bundled together. RTCW + bf42 = CoD. But thats just me and I did play each game for a year.
How did you figure bf42 into there at all? I can see RTCW -- but that's a stretch. You could have just called it "uber MoH".
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Old 09-19-2003, 12:31 AM   #19 (permalink)
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Quote:
Originally Posted by Guru Imakuni
Quote:
Originally Posted by melee
Quake 3, is for lazy devolpers. every game on it feels the same...
Battlefield 1942 is for lazy modders. every mod feels the same.

Unreal would have worked (and been wonderful) if it had the best netcoders in the industry optimizing it. It can render nearly the same size maps and considering BF doesn't use as much polys as Unreal games do you could just minimize everything and spare polys for even bigger maps and it would still look better then BF.
YOU CALLING ME LAZY TOOL?

I respect an engine that is made solely for one game, not one thats been used over adn over like quake 3.
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Old 09-19-2003, 12:37 AM   #20 (permalink)
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Quote:
Originally Posted by melee
YOU CALLING ME LAZY TOOL?

I respect an engine that is made solely for one game, not one thats been used over adn over like quake 3.
Did I say I was calling you lazy? I am modding for the same engine too.

You should respect an engine that can stand the test of time and be licensed over and over. Any engine made for solely one game either sucks or well, sucks and no one wants it. The Quake III engine in its most recent form (Call of Duty) is hardly what it started to out as.

Go start up Quake III and tell me if you'd ever see such a pathetic logo on the main screen on a game made now. Kudos to Carmack, but by today's standard that effect sucks. Yet the engine is still around! It's hardly what it was 4 years ago.

If I had to pick any engine to make an FPS with it would be the Unreal engine, followed by the Quake III engine, and then the Serious Sam (Croteam?) engine. There's absolutely no point in making a totally new engine when you can enhance a great engine for your specific needs which the Quake III engine has demonstrated more then anything else - ever.

Don't even say the Half-Life engine! Those are all mods! Nor Unreal, which has been behind more games then any other engine (look at when the original [which is technically what we have now] was made), but still hasn't demonstrated any genre flexibility like Quake III has (Alice for example).
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