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| General Battlefield: Vietnam Your thoughts on Battlefield: Vietnam; its weapons, vehicles, engine and more |
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#1 (permalink) |
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Forum Moderator
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whats everyones video settings and how does it look?
i have all mine set to the higest possible (i think) but im not getting the shiny tanks and wheels that are in the BFV screenshots ![]() unless there is something that is not turned up all the way AA and AF are set to application controlled, whatever that means ![]()
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#4 (permalink) |
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First Sergeant
![]() Join Date: Dec 2003
Location: a little to the left
Posts: 573
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i think so. I believe the only reason BF:V is running like crap for ATI cards is because we all know EA had a deal with nVidia, and since its also obvious BF:V was rushed, Im guessing they optimized for nVidia cards first.
I mean just think about it...When they are showing off this game they are doing it on nVidia cards because of their partnership. So of course they optimize for nVidia's cards first and ATI takes a backseat, why waste time when they have so little of it to begin with optimizing for a card manufacturer who isn't even paying them? Im sure they will get around to it just because of the player demand, but as for why we don't have it running good now, I think its the above reason. BTW im 800x600x32, graphics quality on high all others on medium, lightmaps and shadows on. Just enough to run smooth on my 9800 np (although im sure my cpu (xp 1600+)) is holding me back more. edit: I turned off lightmaps and shadows and now i get like 100+ fps. I cranked up resolution to 1024x768 and textures detail up to highest left others at medium and still get 70 constant fps so that seems to work best. I could prob put it at 1280x1024 and keep 50+ but im happy at 1024x768 for now, looks crazily better. I'd still like to see them fix shadows and lightmaps though, these are the DX9 paths (along with others) they basically ignored for ATI ![]()
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#12279 by lucifersam (User) at 2004-02-21 01:56:14 GMT how do i watch this?...how do i \"unrare\" files? |
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#5 (permalink) |
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1280 resolution
4x AA No AF Med Settings ingame No shadows 60fps on ati 9800pro When we get our ati optimizations, its gonna rock.
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"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." Kristian Wilson, Nintendo Inc, 1989 |
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#6 (permalink) |
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Captain
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med/high settings, 0AA/0AF,800*600, 60-80 FPS, ti4200@272/544
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![]() Mephisto is among the most powerful of the universe's known demonic forces - www.googlism.com |
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#7 (permalink) |
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Captain
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I think ati is giving a payback for nvidia when half-life 2 comes out. i bet it will seriously kick some nvidia ass. anyway i hate to see game company having deals to the graphic chip companies. its unfair for the gamers. i mean what would happen in the future? u have to have this company's card in order to run the game. then there would be chaos. i mean they have to stop this stradegy.
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#8 (permalink) |
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First Sergeant
![]() Join Date: Dec 2003
Location: a little to the left
Posts: 573
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I doubt HL2 will have this problem though because they get to take pretty much all the time they want with it (as they've already proved).
Its just that BF:V had this deadline that was much too soon for them and they never had the chance to optimize for ATI. They will get to it, it's just a shame they couldn't do it earlier.
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#12279 by lucifersam (User) at 2004-02-21 01:56:14 GMT how do i watch this?...how do i \"unrare\" files? |
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#10 (permalink) |
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Major
![]() Join Date: Aug 2002
Location: Bob's Panzer Garage, BFE Arkansas
Posts: 3,191
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1900x1220@32bit 75hz refresh on Sony Trinitron 24" 16x10aspect
messed with AA/Af, no real difference...plays fine, could look better on some maps. waiting on optimization/ATi work for my ATi 9700 Pro.
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#11 (permalink) | |
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First Sergeant
![]() Join Date: Dec 2003
Location: a little to the left
Posts: 573
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Quote:
Thats what I've been saying if you care to actually read it. I said nVidia has been optimized for first because of their DEAL with EA, and since BF:V has been rushed they haven't had time to fully optimize for ATI. Thus, ATI users are screwed over because of EA's deal with nVidia. Apart from that I know DICE is going to be on top of optimizations for ATI but they just didn't have time to do it before its official release (but of course they did with nVidia despite the fact that NV chips have a more complex, harder to code for architecture).
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#12279 by lucifersam (User) at 2004-02-21 01:56:14 GMT how do i watch this?...how do i \"unrare\" files? |
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#13 (permalink) |
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First Sergeant
![]() Join Date: Dec 2003
Location: a little to the left
Posts: 573
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I've been playing at 1024x768 and when I play the L's are totally missing from the chat. Say someone says "lol" all I see is " o ". I had this problem with 4.3 and I went back to 4.2 on advice saying it fixed problems in general with it and it did.
Aside from that "minor" issue. Most people with ATI cards do prefer to play with all the eye candy since they handle it way better than nVidia cards. If you play with AA or AF you will once again run into problems with BF:V. Thats really a shame, almost all games now support it but BF:V has a lot of issues if you enable those.
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#12279 by lucifersam (User) at 2004-02-21 01:56:14 GMT how do i watch this?...how do i \"unrare\" files? |
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#14 (permalink) | ||
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Captain
![]() Join Date: Aug 2002
Location: Atlanta, GA
Posts: 2,309
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Quote:
![]() Can't I say what I want anyway? ![]()
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#15 (permalink) |
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First Sergeant
![]() Join Date: Dec 2003
Location: a little to the left
Posts: 573
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Well when you mention something I brought up in the first place I'm going to comment on it, especially since your wrong.
"I don't think deals mean much." Wow seriously? Because big companies like that love to form partnerships with each other and if you don't think that means much then your probably on something... on a related note, can you tell me what and where I can get some of what youre smoking?
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#12279 by lucifersam (User) at 2004-02-21 01:56:14 GMT how do i watch this?...how do i \"unrare\" files? |
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#16 (permalink) |
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Captain
![]() Join Date: Aug 2002
Location: Atlanta, GA
Posts: 2,309
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It's my opinion, ok? When I said deals don't mean much I meant that they don't really effect the consumer in most circumstances except for rushed games. IE, deals won't matter with Half-Life 2, Doom 3, etc.
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#17 (permalink) | ||
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Warrant Officer
![]() Join Date: Sep 2002
Location: UT - UF Member
Posts: 828
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Quote:
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#18 (permalink) |
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Captain
![]() Join Date: Aug 2002
Location: Atlanta, GA
Posts: 2,309
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That's just a publicity stunt. You really think Valve is just going to optimize Half-Life 2 just for ATI cards? If they do, over half the market will be getting crappy graphics.
In BFV's case, Nvidia came first and because the game was rushed ATI had to temporarily get left behind. These deals are just who gets optimizations first and their name on the box. That's all.
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#19 (permalink) |
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General
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You are missing the point. It will surely look good on all cards, but you may get better performance with a radeon. At least at the start, depends on how much they have optimized it before the release.
Anyway, that's really off topic. I'm running on medium and no shadows, 1024x768, no AA, no AF, low sound quality (supposedly it runs better). Then again, I just started playing it ![]() Can't wait for the patch on friday, that's gonna fix alot of problems for me and other ATI users ![]() |
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#20 (permalink) |
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Join Date: Oct 2002
Location: England
Posts: 1,681
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What should happen is that Nvidia and Radeon should make their cards compatible with Direct3D and OpenGL, so they run smoothly with the latest versions.
Programmers then decide which graphics standard they want to use and code for that. It all works fine in theory ! ![]() However they have to test the game on some card... Its strange how the different cards are supposed to support the same standards but work differently. I wouldnt mind if it was hardware related but it seems to be mainly drivers.
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