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| General Battlefield: 2 Have your say on the vehicles, weapons, engine and anything else BF2-related. |
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#7 (permalink) |
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First Lieutenant
![]() Join Date: Mar 2003
Location: San Antonio, Tx
Posts: 1,572
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Actually there is a script that one of our guys found that will show you in game what killed you instead of saying something like =RAV=TEX[killed]Fishfinger it would have the weapon in there.
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#8 (permalink) |
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Master Warrant Officer
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O I get what you mean. To see the whole list of stuff that killed you in game hit the ~ button (above tab)
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"Those who would give up Essential Liberty to purchase a little Temporary Safety, deserve neither Liberty nor Safety." -Ben Franklin |
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#9 (permalink) |
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Join Date: Feb 2003
Location: The Shire of Wilts
Posts: 3,508
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I'd like a list that I can print out and look at when I get killed
When it says goodshot12 killed me with a M1??? I have no idea what it means Was it a tank and helo a pistol ???? Maybe it was a tank so then I know to re spawn as anti tank ![]() |
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#10 (permalink) | |
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Sergeant First Class
![]() Join Date: Jan 2006
Location: <<<)
Posts: 451
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Quote:
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#11 (permalink) | |
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Forum Moderator
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Quote:
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#12 (permalink) |
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Join Date: Feb 2003
Location: The Shire of Wilts
Posts: 3,508
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Thx Naval
Thats what I meant Never realised there were so many things out there that killed me http://wiki.bf2s.com/weapons/comparison |
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#13 (permalink) |
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Master Warrant Officer
![]() Join Date: Dec 2004
Location: The Evergreen State (at least on the West coast)
Posts: 1,293
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Sometimes you'll still get the [killed] message, so be aware of that. You might also get the" _[killled]Fishfinger" bug; you don't actually die, but it still says you do on the script.
Also, the script/console menu (~) only shows what the script had shown. So if you got the [killed] message, thats what you'll see in the script menu. Sometimes you'll also see the text that was typed, but not always.
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It is not important that the glass is half-full or half-empty, but rather how the glass got that way. |
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