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General Battlefield: 2 Have your say on the vehicles, weapons, engine and anything else BF2-related.

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Old 12-01-2005, 09:01 PM   #1 (permalink)
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Default Engy class gimperatized?

Just a thought but I realized that the engy class is a far cry from the murder machine that it used to be in 1942.

I used to LOVE being engy but I often find myself being medic or sniper or support gunner and avoiding engy.

1) Shotguns. No. They are great for very close quarters but lets face it. If you're an engy and you arent 5 ft from your enemy, you may as well surrender.

2) No one appreciates them. "STUPID NOOB DONT LAY MINES HERE!" "Thanks for keeping me from getting blown away by a buttefly after that tank engagement. Now I'm going to drive off and leave you behind to get raped by spec-ops"

3) They are very vulnerable to just about everything. They dont have explosives... What happened there EA?

4) Wow, an MP-7? Why don't I just throw rocks? Gifve me better guns! Something that can actually HIT things!

Just a general feeling that engy is just not played as much anymore and very gimped. Anyone else feel this way? Am I just not playing right?
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Old 12-01-2005, 09:22 PM   #2 (permalink)
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Engineer it not being one man army shocker.

Work as a team and the class is fine.

Pubbing with it is a bit tricky.
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Old 12-01-2005, 11:19 PM   #3 (permalink)
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Engineer it not being one man army shocker.

Work as a team and the class is fine.

Pubbing with it is a bit tricky.

yeah but thats what he's saying. Engys used to be that one class that you could take out goons and tanks with. Headshot a man with your no4 and expack that tank.

their healing bonus is their main strength I'd say.
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Old 12-01-2005, 11:21 PM   #4 (permalink)
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YOu Engy sucks
i used to like it but you get killed to often

They shouldn't have a shotgun as an upgrade, they should have a mortar or some kind of assault gun
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Old 12-02-2005, 02:34 AM   #5 (permalink)
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About the only use for engineers is for vehicle drives. You can hop out and fix your junk or pull up and fix someone elses. Other than that... pretty useless.
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Old 12-02-2005, 12:59 PM   #6 (permalink)
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The Engie in BF1942 was critical for repairing ship or laying mines at maps like Omaha and Market Garden and Battle of the Bulge map.
And you could still rank up decent points as an engie in BF1942.

In BF2, Engie is still usefull as hell, but only in the context as a team player.
You won't advance much in rankings or medals playing engie all the time.
Nor is it as sexy a class of player. The gun to defend is useless, as many have posted.

Engie is still good in BF2 if you plan to play mostly defend or repair your own tanks and apc's.

A team player type speciality, and I'm glad to have engies on my team.

Otherwise, it's just above Sniper Class as least popular type weapon class in BF2.
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Old 12-02-2005, 11:01 PM   #7 (permalink)
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Engys are useful to a team but they just haven't got the point-scoring power of the death or glory guys. Where's the incentive? I guess if you're going to be an Engy, its best to get inside a vehicle with some real fire power.
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Old 12-02-2005, 11:06 PM   #8 (permalink)
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I think the reason is because the repair points are SO much harder to get than heal points or resupply points like the meds and supp gunners.

Either a) Faster repair rate

or

b) more points for repairs.
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Old 12-03-2005, 02:41 AM   #9 (permalink)
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I love the support class, but the weapons suck. Also I think the kit is just missing something. I think the class needs c4. Just that little something extra to make it worth playing engy.

I also love supply class, but the weapons just suck. I think EA could have made this class a little beter.

I guess we will have to wait for the mods to make things beter.
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Old 12-03-2005, 03:27 AM   #10 (permalink)
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Quote:
Originally Posted by Rambo_Medic
I think the reason is because the repair points are SO much harder to get than heal points or resupply points
I feel repair points are just between healing and supply. I find resupply points hard to get for some reason.

*I think the MP7 is a beast...you just need to be able to duel wield them.
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Old 12-03-2005, 03:46 AM   #11 (permalink)
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I think the reason is because the repair points are SO much harder to get than heal points or resupply points
I feel repair points are just between healing and supply. I find resupply points hard to get for some reason.

*I think the MP7 is a beast...you just need to be able to duel wield them.
resupply points are really easy to get.

I think the MP7 is really useless at times.
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Old 12-03-2005, 03:47 AM   #12 (permalink)
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The one thing that would return the Engy class to its former glory would be to take out the team damage given by the mines. If mines didn't kill your own friendlies all the time, people might consider using mines and using the engineer class.
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Old 12-03-2005, 04:49 PM   #13 (permalink)
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Quote:
Originally Posted by Random Ping
The one thing that would return the Engy class to its former glory would be to take out the team damage given by the mines. If mines didn't kill your own friendlies all the time, people might consider using mines and using the engineer class.
Mines killed friendlies in 1942... a tk was issued for a friendly kill. Take that away and you give engys the ability to just throw mines EVERYWHERE.
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Old 12-03-2005, 08:00 PM   #14 (permalink)
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Quote:
Originally Posted by Trident
Quote:
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The one thing that would return the Engy class to its former glory would be to take out the team damage given by the mines. If mines didn't kill your own friendlies all the time, people might consider using mines and using the engineer class.
Mines killed friendlies in 1942... a tk was issued for a friendly kill. Take that away and you give engys the ability to just throw mines EVERYWHERE.
If you want to eat away your points, lay mines and let the noobs run over them. It should be THEM that loses the points, not the poor Sapper.
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