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| General Battlefield: 2 Have your say on the vehicles, weapons, engine and anything else BF2-related. |
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#1 (permalink) |
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General
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Sent to EAComsMike: 4:58am - 5th August 2005
If you have any ideas not already mentioned, let me know and I'll pass them on. Hey guys. I'm in the process of writing some 'community feedback' for EA, and I'm hoping to get your input - what you like, what you dislike, what you'd like to see in the future, etc. I'll show you what I've got so far, and if you have any suggestions I'd appreciate them. Here we are:
Thanks. |
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#7 (permalink) | |
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Join Date: Jun 2005
Posts: 1,455
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Quote:
Theyre frustrating, But it feels -REAL- good to stick the barrel in their eyeball,.. with that little *pop* noise it makes,..then you wiggle it around, while theys all *gurgle-y* with shock,.. ANd THEN you,.... ..Waitaminute...Um,.. Yah. Nevermind the punishment thing. Tell you what tho. Get rid of mutinies, votes, .. ...ACTUALLY,... Get rid of in-game chat! Im serious! Get rid of the in game chat! Use the commo-rose thing to communicate, and VOIP if you have to. Im dead tired of seeing all these id10ts bitching, whining, complaining,coercing,cajoling, FECK!!!!! While your typing out what a waste of space <player X> is, YOURe now a waste of space, TOO! Your not contributing to the team at all, typing up a storm, no matter HOW witty you might perceive yourself. Your not capping/defending/ attacking,.. YOUR TYPING! Youve become your mothers and grandmothers! Hell, better yet, let them at the keyboard, theyre probably more challenging then YOU are!.. <scuffle/scuffle.> Uh... sorry about that. Apparently Dennis Leary broke INTO my home, drank all my beer, and made a post... Hm. I think Ill leave that. S'not a bad I dea. <burp> ![]() *Edit* Or at least make it some kind of toggle that server admins can switch on/off. God, Id buy a server just to shoot someone in PEACE... |
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#8 (permalink) |
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Master Warrant Officer
![]() Join Date: May 2002
Location: LAX Airport/Downtown Phoenix
Posts: 1,071
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What about NO negative points for tking a squad member. Sometimes one teammate must die in order for the entire squad to survive. And come one, if they are in your squad then its probably to work closely together, more chances for friendly fire.
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#11 (permalink) | |
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And also I think I am still suffering from the memory leak problem. Was fine after the patch but for the last week the game has been causing my system to hard reboot at random times. Often it will hard reboot 3/4 times then be fine for the rest of the evening :/
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![]() "You often find drummers have amazing memories, they have to remember long musical phrases as pure data, its almost binary" |
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#12 (permalink) |
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General
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Okey, I've added those suggestions - if there's any more discussion to be had on them, feel free. The list is not definite or anything.
TitanSound: If I can get a few more people having the same problem I'll add it - otherwise they'll just treat it as a user problem. |
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#14 (permalink) |
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Private
![]() Join Date: Jul 2005
Location: Philly
Posts: 33
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The buddy list sounds good, but this version needs more. At the very least, some icon identifier like the one for the numbers of the squad leaders on the map.
Maybe a letter A, B, C, D, E plus a number for the SL. So if you see a green A, B, E and 1 show up in your chopper - you'll know who it is via a quick check of your score sheet. Another green or other colored blob means nothing at this point. This definitely needs to be improved. |
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#15 (permalink) |
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Join Date: Aug 2002
Location: Deep inside the Earth.
Posts: 4,782
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This may be a gameplay design on purpose by DICE, but I'd like to see the assault rifle's grenade launcher do more splash damage to infantry.
As it stands now, you can land one exactly 2" from an opponents foot and he keeps on ticking and you take a licking. While on the other hand, a grenade will splash damage kill you as your running away and are a good 8 feet away. I know I know, the class with grenade doesn't have the fire power of other weapon classes, but still... |
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#16 (permalink) | |
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Quote:
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![]() "You often find drummers have amazing memories, they have to remember long musical phrases as pure data, its almost binary" |
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#17 (permalink) |
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Private
![]() Join Date: Dec 2002
Posts: 32
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Need quicker way to communicate when flying. Possibly just add ability to hotkey a few important call outs for flyers w/out having to let go of joystick to get to comm rose. Need to at least be able to call out:
- tank sighted (maybe just vehicle sighted) - infantry sighted - need assistance? Any others? |
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#18 (permalink) |
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Join Date: Aug 2002
Location: Deep inside the Earth.
Posts: 4,782
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The change in communications is one of the biggest letdowns as far as I'm concerned (Teamspeak capabilities aside).
BF2: Press key...navigate mouse to radio message you want (wasting time with clumsy HUD)...click. BF1942: Tap two keys. Done. Message sent. |
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