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General Battlefield: 2 Have your say on the vehicles, weapons, engine and anything else BF2-related.

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Old 01-21-2005, 10:57 PM   #1 (permalink)
Dick_Justice
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Default More BF 2 insight

I´d have frontpaged this but the login is failing me. Therefor read this from an interview with DICE by a swedish clan: http://www.totalbf2.com/features/int...-interview.php

Is it decided that 64 players will be the maximum?
The question is if we will lock it to precisely 64. The official word is yes, we will lock it to 64 players. But if we give the possibility to mod it, is something I cant tell right now.


We spoke with Johan Persson at Optihack about a demo and he said it would come at the same time as the BF2 launch?
We haven't given any official information about the demo yet. We are looking into what options we have, we are going step by step. right now we are working with the whole team here and all the testers at EA. We are then going to look into about betas and stuff but we haven't decided on any dates yet.


Will there be any option to set a player limit on each class, so that we won't see 90% snipers on Omaha Beach for example?
We have this feature on our evaluation list, we are tweaking it right now. In all honesty, we were already into this on BF1942 from the beginning.


How long does it takes to work your way up?
We haven't set a time yet, we are still testing it. I can't say it, but we are talking about a half year or a year. The goal isn't that everyone will have everything after a week, its supposed to hold longer. Partly we have the ranks, and partly we have the medallion system, In the medallion system the Badge is the lowest, then comes Ribbon and Medallion.


And many more interesting details worth reading.
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Old 01-21-2005, 11:25 PM   #2 (permalink)
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Looks like Twain is right about the upgrades. I don't want to spend a year getting up to an MP5 though.
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Old 01-22-2005, 12:17 AM   #3 (permalink)
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No, i like that. The ribbons and medals seem like a good idea too. Thanks DJ.
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Old 01-22-2005, 06:03 AM   #4 (permalink)
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Well it might have been nice if they set it to about a month or so to get the upgrade and then made another upgrade for about twice the first time, but o well, theres always teh chance for that later.
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Old 01-22-2005, 01:26 PM   #5 (permalink)
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i dont think that the good and better upgrades will be on time played, rather skill. example: 1000 kills within 7 says. Paint a successfu target kill 5 times.

Basically, things that would take skill and tactics to get. So, you could get better upgrades faster with skill than someone without much skill could get in a year.
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Old 01-22-2005, 02:06 PM   #6 (permalink)
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is that half a year to a year to have every upgrade and be a 5 start or to just get the first upgrade and be a corporal?
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Old 01-22-2005, 02:20 PM   #7 (permalink)
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How about the better you are the worse weapons you get? and when your super good you get WW2 weapons and then WW1 weapons. Maby the coolest guy gets a musket =) what do you guys say?

Cus the current way makes you get better and stronger and all the beginners can't kill you since you got the uber gun.
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Old 01-22-2005, 05:12 PM   #8 (permalink)
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Quote:
Originally Posted by Soyuz

Cus the current way makes you get better and stronger and all the beginners can't kill you since you got the uber gun.
They said that the weapons you are rewarded with are not going to be "uber". They may be more powerful but will have a longer reload time to balance things out. That way there is no clear advantage if you are one of the top ranked players.

It just means your bloody good.
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Old 01-22-2005, 06:40 PM   #9 (permalink)
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Quote:
Originally Posted by slytiger
Well it might have been nice if they set it to about a month or so to get the upgrade and then made another upgrade for about twice the first time, but o well, theres always teh chance for that later.
That makes a lot of sense. You would be able to tell who the long time players are when you've never seen a gun like that before.

I'm thinking to the first weapon upgrade, NavlLord. Just my guess, I was wrong about upgrades after all. Now we have this bad looking system. :/ I can't believe half a year...

Seems like this upgrade system was ripped from America's Army's honor system. Once you hit 20 honor you can play as Special Forces. Getting honor can be painfully slow though. I've been playing since day 1 and I still only have 20 honor, but then again it's skill and dedication because I've seen guys with 80+ honor.
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Old 01-22-2005, 08:42 PM   #10 (permalink)
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well MOH:PA has an upgrade system like this, everyone is a private because it takes for ever to upgrade
good in the long run, bad in short
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Old 01-22-2005, 09:07 PM   #11 (permalink)
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I am pretty ambivalent about the player limit thing for the different classes because what ends up happening is the smacktards always get whatever is critically necessary for whatever mission and it gets squandered by virtue of the smacktardery. Also it takes away the freedom which would particularly stunt the fun and variety of the game since sometimes I am always the one doing some specific job and get bored with it and I eventually like to try something else. It just seems too totalitarian or communistic.

Perhaps they could only employ the totalitarian/communistic class limits on the sides that represent countries who actually are totalitarian/communistic. Don't mess with the democratic free will of the American side.
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Old 01-23-2005, 01:16 AM   #12 (permalink)
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Huh? Lots of GI's were handed an M16 and told to go kill the enemy.

I wonder tho...sometimes you are the fist to join a server while others
are last to, I'm not sure how or why this works in bf1942.

The ppl last to join who get what classes are left...map after map might be bummed.

I wonder if there will be a random join element implemented at map beginnings
to even out who gets first choice at what class.
Some bf1942 maps..I'm am always the first on the scene, map after map.
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Old 01-23-2005, 01:46 AM   #13 (permalink)
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Quote:
Originally Posted by Caslon
Huh? Lots of GI's were handed an M16 and told to go kill the enemy.

I wonder tho...sometimes you are the fist to join a server while others
are last to, I'm not sure how or why this works in bf1942.

The ppl last to join who get what classes are left...map after map might be bummed.

I wonder if there will be a random join element implemented at map beginnings
to even out who gets first choice at what class.
Some bf1942 maps..I'm am always the first on the scene, map after map.
It'll probably have a memorry system that says you can say only have a sniper rifle for 15 min, or the such. Well it should, or else those with the most cash.. win.
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Old 01-23-2005, 01:48 AM   #14 (permalink)
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thats done by your load time, which is done by your ram, the more ram you have the faster your load times, the less ram the slower your load times
i have had experience with all load times, i have used computers with 256mb, 338mb, 512mb, and 1024mb
so if you cheap out on your ram then you will always be last, and you cant have a random join thing because that would be bullshit and piss off people who payed a lot of money to have lots of ram to have shorter load times
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Old 01-23-2005, 05:33 AM   #15 (permalink)
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That is probably true about load times when joining. It might also have to do
with your net connection to server a little bit too maybe.

I am saying that it would be a good idea to have it so it's all equalized
(if it isn't already with BF1942?).
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Old 01-23-2005, 02:58 PM   #16 (permalink)
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Quote:
Originally Posted by NavalLord
thats done by your load time, which is done by your ram, the more ram you have the faster your load times, the less ram the slower your load times
i have had experience with all load times, i have used computers with 256mb, 338mb, 512mb, and 1024mb
so if you cheap out on your ram then you will always be last, and you cant have a random join thing because that would be bullshit and piss off people who payed a lot of money to have lots of ram to have shorter load times
So you're saying DICE should give a shit about people who intentionally upgraded their ram to get specific weapons in BF2?
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Old 01-23-2005, 04:05 PM   #17 (permalink)
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Quote:
Originally Posted by Guru Imakuni
So you're saying DICE should give a shit about people who intentionally upgraded their ram to get specific weapons in BF2?
Yeah.
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Old 01-23-2005, 07:46 PM   #18 (permalink)
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Quote:
Originally Posted by Guru Imakuni
Quote:
Originally Posted by NavalLord
thats done by your load time, which is done by your ram, the more ram you have the faster your load times, the less ram the slower your load times
i have had experience with all load times, i have used computers with 256mb, 338mb, 512mb, and 1024mb
so if you cheap out on your ram then you will always be last, and you cant have a random join thing because that would be bullshit and piss off people who payed a lot of money to have lots of ram to have shorter load times
So you're saying DICE should give a shit about people who intentionally upgraded their ram to get specific weapons in BF2?
no im just saying that you couldnt have a random time to enter a server because for some people who may take 10 seconds to load they could wait over a minute to make it fair
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Old 01-23-2005, 07:53 PM   #19 (permalink)
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I hear you, it's like that in Red Orchestra where there's weapon limits. On some maps I always get to be the Sniper because I'm the fastest loader.