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General Battlefield: 1942 Your thoughts on Battlefield: 1942; patches, vehicles, the community, people and more

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Old 05-06-2002, 11:22 PM   #1 (permalink)
Grapefruit
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Default question to rexman

Yo rexman,

Could u make a map like NML but then for BF1942
that would be cool
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Old 05-08-2002, 11:53 PM   #2 (permalink)
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Yea, I've been working on this, along with Mickle
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Old 05-09-2002, 12:36 AM   #3 (permalink)
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wow, youre working on that port of nml ALREADY? Cool! maybe the refraction 1 engine is compatible to the refraction 2 engine. Or at least itll be easy to port maps and vehicles *hint for a CE mod*
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Old 05-09-2002, 07:43 AM   #4 (permalink)
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Default hmm

What would be the point of having a CE mod? because surely if we wanted to play it we would play the real thing? (no coca-cola advert intended )
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Old 05-09-2002, 09:07 AM   #5 (permalink)
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The 2 engines are somewhat compatible I believe.

Rexman once told me, it was going to be easy to convert the starwars mod to BF standards...
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Old 05-09-2002, 10:42 AM   #6 (permalink)
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Slamm, the point of having a CE mod? it would be a "back to the roots" mod, and much fun for the guys who played CE for a loooong time. Because imagine: CE without SEB and without lag (lets just hope the netcode of BF is good enough)

I think thats reason enough to make a CE mod..
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Old 05-12-2002, 09:05 PM   #7 (permalink)
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yeah a CE mod would be great....and maybe the choppa could be little less effective
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Old 05-12-2002, 09:32 PM   #8 (permalink)
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Quote:
Originally Posted by Doc
The 2 engines are somewhat compatible I believe.
Sorry man, but as far as i know The Refractor2 engine will not use the storage system for models and texture coordinates. Because its entirely rewritten, and just uses the ways Refractor1 allready went.
The Program that Models where converted to CE format from 3ds Max is a commercial program allready.

However, The Mapmaker Betatesters and I guess Rexman should have it by now, Is a complete 3ds Max model of No Mans Land. So a port shouldnt be too hard to do...

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Old 05-12-2002, 11:19 PM   #9 (permalink)
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Yeah, put some hitboxes on the choppers that aren't totaly fucked up
It's hard to shoot the chopper down with a machine gun cause of the hitboxes
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Old 05-13-2002, 07:51 PM   #10 (permalink)
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lol rex u you always moan at that! u were moaning at it the other day when i was beating ur ass at CE! :P j/k
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Old 05-14-2002, 03:26 PM   #11 (permalink)
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hi phil im going to kick your ass

ps check my profile
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Old 05-18-2002, 10:52 PM   #12 (permalink)
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Rexxie is right... the chopper is one fucked up piece of junk
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Old 05-19-2002, 08:51 AM   #13 (permalink)
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And chopper rapers are even worse...
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Old 05-26-2003, 02:30 AM   #14 (permalink)
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rex man was cool
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Old 05-26-2003, 03:54 PM   #15 (permalink)
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I feel stupid asking, but who or what is CE and what are you talking about ?
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Old 05-26-2003, 04:44 PM   #16 (permalink)
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Quote:
Originally Posted by Dick_Justice
I feel stupid asking, but who or what is CE and what are you talking about ?
codename egal, it the game dice made before bf, its just like bf game play wise.
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Old 05-26-2003, 07:17 PM   #17 (permalink)
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OOOOooooo/// Can u controle carrs and planes and boats?


What is Nml?
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Old 05-26-2003, 11:33 PM   #18 (permalink)
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mav... you brought up a topic that died a year ago :S
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Old 05-28-2003, 03:19 AM   #19 (permalink)
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Quote:
Originally Posted by Deserter
mav... you brought up a topic that died a year ago :S
i thought no one would notice, because it syas may 22, but i guess you noticed that it said 2002
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Old 05-28-2003, 04:55 PM   #20 (permalink)
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what can i say... im just observant :P
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