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General Battlefield: 1942 Your thoughts on Battlefield: 1942; patches, vehicles, the community, people and more

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Old 09-18-2002, 05:43 AM   #21 (permalink)
SinisterG
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Default I am a little sad too

I really dont have the correct specs for the game so I am not blaming anyone but myself. I have a 600 PIII with a geforce 3 (thought it was 2) but it is a 3 with 256 ram.

Maybe not the correct specs for a game like this but the demo ran perfect. I got great framerates and I had it set to 1024x768 with HIGH, HIGH, 20 on textures. Some maps I would change it to MED, MED, with 60 textures.

With the Full Version if I set it to LOW, LOW, 20 textures it looks and runs like shit. Even wake. I have tried 800x600 with the same settings and while it runs much smoother I have to basically fall over the enemy to see them. I cant tell an enemy from a tree (I screwed up some trees though). Mainly I run around as an engineer helping my fellow killing buddies and setting my explosives to still sometimes finish on top. The game is great. I will be either taking it back or waiting till I get my Alienware in Feb

Sucks to wait that long for such a brilliant game but I dont mind it if once I get my MONSTER system I will be sittin pretty!

Thanks for listening.

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Old 09-18-2002, 05:52 AM   #22 (permalink)
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a lot of issues are caused by crappy and misconfigured hardware.

"how can my 2 ghz athlon be crap?" i hear you ask. well not the athlon, but other hardware. motherboard, chipset, ram (!), bios settings, power supply, any of the drivers, etc. etc.

my story i keep telling over and over is the bios thing. one of my PCs a while back, all top of the line hardware, pentium 3 850, leadtek geforce 256 ddr, sb live!, 3com 509 nic, ran fine with every application and game. i didn't have any problems until tribes 2 came around. i had the game lock up, crash to the desktop, cause an unhandled exception, and what not. turned out, the bios CAS timing for the ram was set to 2, instead of 3. once it was set to 3, i never had a problem with anything again.

a very subtle thing, but it made the difference, especially with games that really push the envelope.


of course, when a game doesn't run as expected, first thing to do is blame the deveopers, even though it's not their fault.

there are many, many factors why pc games don't run the same for everybody. say, you and a friend have an identical computer. exact same hardware. even somthing like running an older sound card driver on one computer can cause for the game to function poorly, while it runs great on the other pc.

that's why game developers prefer consoles. consoles are the same. your neighbors x-box works like your x-box. the developers write the game and it runs, period.
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Old 09-18-2002, 05:54 AM   #23 (permalink)
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I recomend no one gets alienware, Alienware have horrible service, and it is cheaper to build and mod your own. I know ppl that have bought from alienware, and have spent less time with it than the "customer service" has. Something breaks, they fix it, then send it back, but they forgot to fix something else, or add something, its horrible.. build your own.
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Old 09-18-2002, 06:22 AM   #24 (permalink)
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My problems with the full version..

1) Couldn't afford it right away
Remedy: Traded in games

2) Upon loading, first try, the computer froze and I had to reset
Remedy:

3) Played SP Market Garden. After battle, post battle screen had invisible text.
Remedy: I don't remember what I did.

4) Played demo before and got sick of stutter and lag.
Remedy: Thanks the Madgamer, downloaded new SB Live drivers. Fixed alot.

5) Tried to play MP. No servers showed up in in game browser
Remedy: None. Got pissed though

6) Tried GameSpy per advice of poster. Couldn't get them to verify my damn account
Remedy: Cursed GameSpy (again!)

Eventually problem solved when the in game browser mysteriously stared showing servers. then..

7) Game would reset back to desktop EVERY TIME I PLAYED IT!
Remedy: Removed CoolBits O/C regedit. Fixed.

8) I would suddenly switch sides without my doing anything. Happened alot.
Remedy: Cursed alot and wondered why

9) Still deal with lag, stutter, etc.
Remedy: Keep game. Keep playing. Keep waiting for patch.

And hope...
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Old 09-18-2002, 06:24 AM   #25 (permalink)
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Thanks for the tip on Alienware. I actually know someone who works for them so I will be getting a "too good a deal" to build my own. Luckily for me my friend is a big to do with them....bla bla bla.......who cares right.

It is interesting though about what you said. I believe in 100 customer satisfaction. It means alot to me. I bought a Dell cpu. I have heard great great things about them and also some horror stories. I personally have had a few problems. Fan went out, video card died, and one other thing that I forget now. Each time I had a guy at my door with the new part to install it. Simple to do for me but hell if he will do it for nothing im all for it

Also when my card died I had a geforce 2. They sent the guy out with a 3. The 2's were still being made but I guess they felt sorry for me lol. My Alienware that I will be getting I would never pay for if I had to pay full price.......NEVER. I agree with you I could build it alot cheaper. In my case though this time I would save big cash if I got it from my bud with the special favor discount. Long story.

Peace
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Old 09-18-2002, 11:05 AM   #26 (permalink)
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Quote:
Originally Posted by stahl
a lot of issues are caused by crappy and misconfigured hardware.

"how can my 2 ghz athlon be crap?" i hear you ask. well not the athlon, but other hardware. motherboard, chipset, ram (!), bios settings, power supply, any of the drivers, etc. etc.
Glad someone else started talking about this. I had been thinking about bringing it up but was afraid I wouldn't do so tactfully enough to not piss people off. "Why are you dissing my system?" *grin*

Not everyone can purchase like I do, but my most recent system was bought from the ground up. I hand picked the motherboard, processor die, RAM, and other components. I scavanged a few parts from the old PC to add to the barebones preconfiguration I put together (built by the store I purchased from after I picked the parts), notably the hard drives and CD-RW, and now I have a nice little system that is solid and has good, dependable hardware. It's not the FASTEST system around, nor the most POWERFUL. It's just a simple little Athlon 900 on an ECS K75SA motherboard with 256 of Crucial DDR Non-ECC Ram, two 20 gig hard drives (Maxtor IDE and only spin at 5000, but that only affects my load times slightly so it's not a critical issue for me), with my ATI Radeon 7200 (soon to be an Aopen Aoelus 128 mb DDR GeForce4ti 4200). The hardware was relatively inexpensive but most of it had very good ratings and is very reliable. I have had almost no problems with the hardware that wasn't solved by getting the latest drivers (including the latest AC97 sound drivers that finally fixed the 'chipmunk' effect). And the base system (case, motherboard, powersupply, processor, RAM - first 128 mb stick - 52x CDROM, floppy) cost me a whopping $250 prebuilt.

Not everyone wants to know every single part of every thing they buy, but as long as you understand SOME (motherboard especially), or buy from a reputable dealer (Dell has always had good hardware in my opinion... Gateway much less so... Compaq ok... ), then you can't go too wrong. In the long run you will probably have fewer problems then the next guy over who bought his system from some fly-by-night internet company because it was really fast and really cheap, not realizing the hardware was really crap.
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Old 09-18-2002, 01:19 PM   #27 (permalink)
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No real problems here. Lowered sound settings which improved frame rates a lot. Set refresh rate in game to 120Hz again improved frame rates a lot. Game runs fine Graphics maxed out.
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Old 09-18-2002, 04:08 PM   #28 (permalink)
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I am one of the more fortunate ones who bought the game and is running it bug free and relatively lag free. There are minor issues with my SBLive Value but nothing major.

Dual AMD 1.4
Tyan MB
1 Gig RAM
G3 Ti200
SBLive Value
Windows XP

But you know what posting my system specs doesn't mean a damn thing. Someone with a better system could run the game like a flea bitten dog. This is the only game I know in the 10+ years of PC gaming that showcased such a crazed performance difference accross low and high end machines. If anyone has read any reviews on the game, they should know they are not alone.

So why am I not flaming unfortunate people like a some fanatic fanboy??? Because I really like the game and I want it to succeed. Just because it works for a few people does not ensure longevity. If a majority of people can't play it and return it, all the possibilities it offers goes down the tubes.

I would like to believe that Dice is going to patch this game and set everything straight. As ambitious a title as it is, there appears to be far too many people who aren't able to enjoy it. :/

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Old 09-18-2002, 04:17 PM   #29 (permalink)
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Another fix is to turn the sound quality from 44 khz down to 22 khz. You should think it only affected the sound, but it doesn't. Try it out.
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Old 09-18-2002, 04:32 PM   #30 (permalink)
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I too am a fortunate one, game runs great on my system. I just built it though, so I would be pretty pissed if it didn't work.

XP 1900+
Asus A7V333
512 Corsair PC2700
G4 Ti4600
Onboard sound

I haven't done any tweaking, game ran great out of box. My advice to people with serious issues, upgrade your hardware man. Complete systems can be built cheaply these days, and this is one game that is definitely worth it.
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Old 09-18-2002, 04:41 PM   #31 (permalink)
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lolllll, i TOTALLY agree with Mr. Ed. We are all trying, i mean really trying to get this game to work. this is the damndest thing i have ever seen, at what point do you say "well this just isn't working." i have so far settled for the CB-type staticy audio and will start tweaking my BIOS/CMOS this week. i will not quit until i get my $49 worth outta this sucker!
it will be intersting to see how kind history is to this relese...when is MOH:Spearhead coming out? i know it will work "like it says on the box"
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Old 09-18-2002, 05:01 PM   #32 (permalink)
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BATTLEFIELD is only the second game I've actually bought to play online, and I dont regret the purchase. This game is so wide open (and I dont mean wideopen like the desert of El Almien [sp - at work], man that thing is impassable unless you're in a jeep or plane), that I can see countless modifications to it (the Vietcong campaign has me particularly interested, especially if we get REAL jungle environements), however SERIOUS balls were dropped.

The thing that gets me is this. The demo was out for awhile I guess. I mean I really dont know when it came out since I didn't think I could play it without DSL (THAT DICE deserves MAJOR credit for, the ability for 56kers to effectively play this game), but MOH was out for awhile, and 2015 had some good time to review their game. Like I said, EA felt they had a hit on it';s hand, and wanted to strike while the iron was hot. DICE knew the hardware issues, theyt had to since they immediately released a patch which tells me they couldn't get to the game because of EA"s rush to get it out the door. I mean can anyone tell me when has a game's demo patch been the SAME as the retail versions? We're basically playing the demo with added maps in terms of bugs, and compatibility.

All in all, turning ALL settingfs down, leaving textures at 100 (since I cant seem to get the percentage to anything OTHER than a whole number that is even, like 90 or 95), and running resolution at the lowest setting, I'm able to play the game. Sucks but there it is. Some maps need those textures turned back up, so I'm stuck playing a choppy game, with textures loaded since it's nearly impossible to tell what the fuck you're doing if you've got weird ass textures on objects.

Personally SPEARHEAD cant come any sooner. I will buy that game when it comes out - especially if some form of Cd-check is implemented. I do wish it could have the free range and massiveness of a Battlefield Map, but I appreciate the close combat fighting of MOH w/o the vehicles.
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Old 09-18-2002, 05:08 PM   #33 (permalink)
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I really just think you guys have hardware issues. Come on... did you really expect to play this game on a 500-600 CPU? All the GF3 or 4 won't do you any good at that spec!

I have 3 Computers at home. All have different Hardware but all run it fine. Do I have to mention that non of the procesors are under 1.4 and at a minimum have 265MB ram?! I hope not.

If your system has issues... such as the poor people with a SB LIve (I have one of those) just don't blame it on the game. How can I blame dice on the crapy drivers from Creative?

I am not a Fan Boy and if you could see some of my old posts on some WWII Online boards you'd see that I am the first to jump in and point out flaws. However... This game pushed the envelope in regards to Bandwith, and Hardware. They never made a secret out of that.
It really bothers me when you complain and don't even have minimum specs! (I mean the one with the POS P3!)
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Old 09-18-2002, 05:16 PM   #34 (permalink)
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There are Approxamatly 75,000 diffrent hardware combinations available to the PC Builder
Did you honestly think it would be possible to code a game that pushess a system like BF1942 in a way that would work perfectly on all 75,000 System types when the QA

a) rushed
b) only able to test a few hunderd system types AT MOST

Of the issues that you have, I expect that a good number of them (especialy the reported ones) will be fixed in the next patch.

Now if you bought from a store with a 14 day return policy... Go ahead return it, But keep an eye on the patch-fixes and buy it again when the issues you have are repaired.
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Old 09-18-2002, 06:31 PM   #35 (permalink)
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I've said it more than once that it's not possible for all games to address all issues that might arise from products people use. But it IS possible to address problems that folks will GENERALLY have with their hardware. This is not a hard thing to do. Once again, the fact that the DEMO patch and the RETAIL patch are identical tells me that this game was shipped off before any of the research that was done from the demo to "gold" game is usuaslly done. That's a fairly simple bit of logic to go off of.

I seriously hope the next patch these boys release as soon as they get back from vacation (and I'm sorry, but everyone DOES deserve a break, but are you SERIOUSLY gonna take a break the week your game is released....cant wait till they see the load of paperwork they havin in fron tof them) does address some of these issues that folks are playing, and that we ARE able to play this game at the high settings and enjoy the quality that these folks have put into it.

And I wont be returning the game. I have gotten it to work, albeit it on the lowest settings possible, and I do love the game. I at first thought that the wide open terrain of the desert levels was just a cheap trick on the part of DICE, but there is something to be said about being able to fight all over a wide open field like that, or being unable to take a tank up the side of a mountain, and having to navigate through the canyons. So, I AM playing this game, I simply wish I could play it as smooth as I do MOH.
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Old 09-18-2002, 06:42 PM   #36 (permalink)
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My best guess about all these problems is that it isn't the game so much, it's Microcraps DirectX that's causing the issues. Just another piece of resourcing hogging bugware from the leading software manufacturer.
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Old 09-18-2002, 07:05 PM   #37 (permalink)
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Well ED there is a difference between a beta and a demo. You make it sound like the MP demo was released to further test the game. Well it wasn't. It was released to give people a taste of what the final game would be like. The game was in it's final build at the time, and the fixes for that build were the same for both the demo and retail release. You can work and work and work on a game but there comes a point when you have to release it, otherwise we might be talking about the next team fortress 2 here. I for one am glad that they released the game when they did.
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Old 09-19-2002, 12:03 AM   #38 (permalink)
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I'm happy with the demo, but I have reservations about buying the full version. I hope Dice will continue to support the game, fix all the bugs and improve the netcode. Too bad Valve didn't make this game because I know they'd support it for the long run. Dice should make a statement that they are going to support the game for years to come, if they indeed plan to.
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Old 09-19-2002, 12:13 AM   #39 (permalink)
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I think we'll see a whole lot of support from Dice in this game. I mean a patch for the demo, a retail patch before the game is even released!?. I think it took 2015 about 4 months to get a patch out for MoH:AA! It seems to me that Dice is on the ball with this and I'm sure if the game keeps getting the reviews that it's getting Dice is going to want to make sure that the Battlefield franchise continues to grow and develop.
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Old 09-19-2002, 12:26 AM   #40 (permalink)
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Quote:
I think we'll see a whole lot of support from Dice in this game. I mean a patch for the demo, a retail patch before the game is even released!?. I think it took 2015 about 4 months to get a patch out for MoH:AA! It seems to me that Dice is on the ball with this and I'm sure if the game keeps getting the reviews that it's getting Dice is going to want to make sure that the Battlefield franchise continues to grow and develop.
They HARDLY "rushed" to get the retail patch out asap considering its the same patch for the MP Demo. They already had the thing waiting in the wings.
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