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| General Battlefield: 1942 Your thoughts on Battlefield: 1942; patches, vehicles, the community, people and more |
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#3 (permalink) |
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Private
![]() Join Date: Apr 2003
Location: Brisbane
Posts: 73
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Anybody can go through mines if they go slowly enough. What changed in 1.4 was reversing over mines. It used to be that a tank in reverse even flat out (which is slow but not too slow) could safely go over mines. The balance came from the fact that you were presenting your weakest armour forwards.
Now you have to go at the same slow speed regardless of which way you are facing. The old version was a bit like the pit lane speed limiter bizzo in Formula One - as long as you were in reverse you didn't have to worry about controling the speed. (Not that F1 cars reverse out of the pits, you know what I mean). So yeah, you can still drive over mines, you just have to be careful. I used to enjoy doing the old bootlegger's reverse through minefields but I guess I'll have to practice my slow driving instead. ![]() |
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#6 (permalink) |
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Master Sergeant
![]() Join Date: Jun 2003
Location: Florida
Posts: 525
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When youre in a tank and an engie lays mines on your tracks .. you'll set it off when you fire the big gun because of the shaking - so i guess that makes up for realism in that u can drive over mines
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#8 (permalink) |
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Sergeant Major
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They're hinds.
Last night on Gazala CTF, Desert Combat, I mined the road leading from east base to Allied main, and told everyone to keep off the road because I mined it. I killed two opposition with the mines, so I reloaded and reseeded the road. I issued the warning again, while someone was stopped next to me in a humvee, and they just started off down the road and into a TK. I hate dealing with mines. When you NEED to use them, you die before laying more than one, and when you put them down where the eneemy is likely to go, friendlies hit them regardless of warnings. |
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#9 (permalink) | |
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Staff Sergeant
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#10 (permalink) | |
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Staff Sergeant
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#12 (permalink) | |
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Chief Warrant Officer First Class
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#13 (permalink) | |
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Sergeant Major
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I am assuming that they are WWII type mines that trigger upon contact rather than sensing motion. Typically proximity mines are used more so in mines placed in the ocean that sense water being displaced. My point is that it would be nice if a tank comes near a mine it would explode regardless of speed. I have never really watched a tank in BF42 to see if it is actually the contact that sets it off. Eitherway having an enemy roll over your mine field sucks...it would also be cool to have personel mines geared to blow up soldiers
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