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Expansion and Booster Packs Discuss the Armored Fury and Euro Forces boosters, aswell as the Special Forces expansion.

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Old 11-23-2005, 07:31 AM   #1 (permalink)
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Default i was elated

is elated the right word their, i don't know.

On a scale of 1 to TizIght...i give it a smigidy smearf ta da bearf. which is about an 8. I like the special forces games, such as splinter cell, covert ops, games like that. This is definitly not special forces. this is gadget forces, thats it. It is still the same or great amount of action than reg BF2. Sometimes, this game needs to be slowed down a little in order to create order between squads. now its just chaos, which is still a hell of a lot of fun.
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Old 11-23-2005, 02:37 PM   #2 (permalink)
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I read somewhere there were new unlocks with the expansion? Is all that still based on the point system?

So if I understand you right, they just added a bunch of gadgetry? Still on the fence about getting this or not.
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Old 11-23-2005, 02:56 PM   #3 (permalink)
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What bugs me is that there's a continuing number of newbs to BF2, and just 5 months later...DICE releases their expansion pak. They did same with BF1942.
They must've crunched the numbers and figured the mathematical advantage to get the most outta BF2 sales by releasing an expansion pak at this time.

I'm forcasting that SF doesn't please. Why? Because of how soon DICE put it out on the market, just like they did with BF1942 paks.
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Old 11-23-2005, 03:00 PM   #4 (permalink)
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I agree with you on this. In the end, with expansion galore, we will all still be just playing the original BF2.
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Old 11-23-2005, 04:48 PM   #5 (permalink)
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Quote:
Originally Posted by Caslon
What bugs me is that there's a continuing number of newbs to BF2, and just 5 months later...DICE releases their expansion pak. They did same with BF1942.
They must've crunched the numbers and figured the mathematical advantage to get the most outta BF2 sales by releasing an expansion pak at this time.

I'm forcasting that SF doesn't please. Why? Because of how soon DICE put it out on the market, just like they did with BF1942 paks.
They dont HAVE to buy or play SF. The way I see it, its good that they are still supporting/upgrading it.
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Old 11-23-2005, 08:46 PM   #6 (permalink)
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Quote:
Originally Posted by Amraam
Quote:
Originally Posted by Caslon
What bugs me is that there's a continuing number of newbs to BF2, and just 5 months later...DICE releases their expansion pak. They did same with BF1942.
They must've crunched the numbers and figured the mathematical advantage to get the most outta BF2 sales by releasing an expansion pak at this time.

I'm forcasting that SF doesn't please. Why? Because of how soon DICE put it out on the market, just like they did with BF1942 paks.
They dont HAVE to buy or play SF. The way I see it, its good that they are still supporting/upgrading it.

I'd much rather see some awesome free patches with new maps like they did numerous times for bf42, then a half asses expansion pack.

I just aquired special forces and am going to give it a try out of morbid curosity.
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Old 11-23-2005, 10:00 PM   #7 (permalink)
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basically, this expansion is a macro patch. nothing really totally new witht he engine. unless i have not seen it yet.
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Old 11-25-2005, 05:11 PM   #8 (permalink)
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I just picked it up, I am enjoying it. Sure they still need to do some much needed tweaks to BF2 but the expansion is good. I would give it an 8 also.
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Old 11-26-2005, 06:50 PM   #9 (permalink)
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Well, I played it a bit for a few days now. It's not bad, about what I expected The new weapons are ok but not brilliant. The new vehicles are funny, I like them. The zip lines are kind of cool... when used right, you can surprise enemies by coming up from unexpected directions, which is fun.

The main reason I bought it was a much needed variety of new maps. Too bad the maps are in the same vein as the regular ones: urban warfare. I'd love to see different kinds of maps, like forests, countryside, or jungle style, or maps that are tailored for air warfare...

The game types are the same as well: capture and hold flags. It would have been nice to see maps with actual objectives, such as a few DC maps. Blow up stuff, free prisoners, or whatever, that's the kind of thing specops guys do. One team defends the objective, the other team tries to take it. Makes for a more focussed game rather than just run around shooting, which isn't really what I expect specops to do.
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Old 11-26-2005, 06:57 PM   #10 (permalink)
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Yeah, this all seems to be fit for a regular army, not highly trained special operations units...

Still pretty fun though.
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