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Old 03-09-2006, 07:30 PM   #1 (permalink)
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Default [Battlefield 2] Euro Force booster pack - review

For the HTML version of this story, click here.

The guys over at fz.se have passed on word that they've recently posted a review of Battlefield 2: Euro Force, and have been good enough to translate it into English too!



Being the first booster pack released, Euro Force features three maps that can be fought out with 16 and 32 players, two new tanks, one aircraft, one chopper and seven new guns (one for each kit). On top of that, you'll also get EU-banners raised on your flagpoles and some new prerecorded voice messages sporting French, German and a few other hard-to-define accents.







The full review is available on the fz.se site, and is worth reading if you're even considering buying Euro Force.

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Old 03-09-2006, 07:47 PM   #2 (permalink)
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I'm still annoyed that Euro force is only 32 players. This just wreaks of sloppy coding.

Anyone remember in the early stages of BF2 DICE said that they were possibly going to have 100+ players in game.
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Old 03-09-2006, 11:19 PM   #3 (permalink)
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Originally Posted by grim reaper
I'm still annoyed that Euro force is only 32 players. This just wreaks of sloppy coding.

Anyone remember in the early stages of BF2 DICE said that they were possibly going to have 100+ players in game.
remember when BF2 sounded like it was going to be dank as all hellaz?
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Old 03-09-2006, 11:29 PM   #4 (permalink)
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Fully destructable terrain, repel from choppers, laser designation, hover craft, second aircraft carrier, and much more!
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Old 03-09-2006, 11:46 PM   #5 (permalink)
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Fully destructable terrain, repel from choppers, laser designation, hover craft, second aircraft carrier, and much more!
You mean to tell me that's not in the game???

:P
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Old 03-10-2006, 12:48 AM   #6 (permalink)
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Oh and I like how they said that they took out the repel feature because they couldn't get the rope right... then in SF we have a grappling hook, which works the same way the repel rope would of.
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Old 03-10-2006, 12:59 AM   #7 (permalink)
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Oh and I like how they said that they took out the repel feature because they couldn't get the rope right... then in SF we have a grappling hook, which works the same way the repel rope would of.
it's all just a bunch of BS.
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