TK'ers
>I realize I may spoil a good time for up to a dozen people, but they >need to learn to live with it, you can't live your life complaining that >someone did something that you didn't like, especially if it is about a >game.
You are turning a game into a putdown and then telling people not to take it seriously. You might want to grow up. Your lack of respect for others is somewhat frightening and a clear indicator of your immaturity. If you are 19 years old and still behaving that way, then you might want to get some professional help.
Should be easy to code for. Obviously turning off team damage is an unsatisfactory solution. I agree with the poster above in that folks who make a practice of behaving reprehensibly "just because they can" are a real bane to the rest of us, and clearly lacking in social development.
I miss the Quake days when you could derive the IP address of everyone. If anyone got snotty you could use a second computer to ping them with 1k packets and totally saturate their bandwidth. Or you could send them the ping of death and make them reboot. Second offenders were severely punished by my adding a "ping of death" cron job to my unix host that took them down on the hour every hour.
Is there any way to derive client IP's in BF 1942?
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