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Old 04-22-2003, 08:00 PM   #8 (permalink)
BPP
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Join Date: Jan 2003
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I am thinking from a management point of view.

Everyone here knows about Half Life and Counterstrike. My thinking is that if EA were to follow the example set by Valve by fully embracing the mod community, perhaps BF1942 and Desert Combat will enjoy the same amount of enjoyment and longetivity as the aforementioned HL and CS.

From my point of view, (correct me if I am wrong), the only original material regarding Half Life put out by Valve are their updates to TFC, and the basic game itself. Two expansions were outsourced to other companies, and they have given official support to two mods (CS and Day of Defeat). Behind the scenes, the Valve marketing department is still spending money advertising Half Life and their various expansions and "official" mods. Half Life is still being sold at retail some five years after initial release. I firmly believe that if not for user made mods such as CS and Day of Defeat, Half Life would have slowly faded out a few years ago. For its continued success, I feel that Valve really owes it to the mod community.

I would love to see this happen for BF1942, which blows away Half Life, CS, or Day of Defeat in every aspect. But in order for it to have a lasting impact, I feel that they need to cooperate more with the mod community. There is already competition looming on the horizon (Soldner, OpFlashpoint 2) and unless BF1942 is able to keep its competetive edge and sustain it, then the BF franchise will slowly fade out.

Now that Half Life 2 has been officially announced, I would not be too surprised to hear some news about Team Fortress 2, and possibly Counterstrike 2 (rumored to be in production already). If all of those are released within the next year, and all the BF1942 community has to look forward to is the Secret Weapons expansion pack and the 1.4 patch, then I think we might be seeing the sun set on BF1942 in the near future.

Unless....Battlefield Vietnam is for real. But that is another story.
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