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Old 12-31-2002, 05:07 AM   #15 (permalink)
BillyPilgrim
IRC Oberschutze
 
Join Date: Jul 2002
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I agree that their should be some more flight intensive maps. And some more planes. The P51, P38, Stuka, Il2 and many other planes had guns that would damage or destroy tanks. The Ju87G had flak38 pods on hardpoints under the wings. Where the problem in gameplay balance would surface is in level design. For instance a B17 on Coral Sea would make the map worthless for the Axis team (as well as horribly inaccurate historically). It' s merely a matter of pitting the correct vehicles against one another. P51's and P47's with Firefly or Sherman support attacking a panzer column with mobile AA cannons with the final objective of destroying a german Fuel Depot (I like big explosions) would be even, however pitting an accurately designed P38 against 109's would be a bad plan. You think planes blow up too quickly now? Heh, try two 20MM cannons and two .50cal MG's blazing behind your 109. You'd be toast in one good burst. So weapon strength versus weapon strength is where the real balance is. You would design a map where there were 20 axis planes versus an allied team with no vehicles but 50 AA positions.
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