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Originally Posted by l0rd_tornado
So far, bugs Ive noticed that were really aparant are the following:
Walkers (mechs) tend to get stuck in the "walk" animation, even when standing still. This makes shooting a target next to impossible as the walker is bobbing up and down horribly when trying to aim, and making that annoying noise. The only way I have been able to fix it is to totally get out of the walker, then get back in.
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Quickly jump out and then back into your Mech...that cures it. We shouldn't have to do this.
..needs fixing.