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Originally Posted by WOODY
Maybe that's what those destrutable bridges are for. Destroy a bridge and that would cut off your supple line and you'd lose a flag. Sheesh if that were the case, it would be nearly impossible to hold a flag point for any length of time....especially on pub servers.
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I doupt that terrain changes will have any influences on flag capping.
I believe it will be a system similar to UT 2004 Onslaught mode.
That means, you first cap flag A, that then allows flag B and C to be capped, and these then allow you to cap D E and F. It obviously works the other way round for the other team.