FH 0.61 impressions - post here
Well there we go - long awaited, many changes, some good, some not so good. What are your impressions of this new revamped mod?
I'll keep my comments short and to the point as I have not yet played many of the maps that were included in this latest (greatest?) update. First off the size of the mod indicates much work done and introduction of a huge amount of new maps and additions to the old maps. This is a very welcome change and really changes the face of BF1942. There are some features that make gameplay very exciting but there are others that now frustrate me to no end:
1) aircraft handling:
What happened??? Did the devs fall asleep? Although the flight characteristics were surreal in FH 0.5 they are terrible in this version. The aircraft, particularly the FW190 seem unresponsive to some basic maneouvers that should be possible under any circumstance. The same applies to the Spitfire and Typhoon. These are attack/fighter aircraft but they handle like light bombers instead.
2) Gun sights:
Rather slow sights. By the time you get ready to fire you get shot or crushed by some vehicle. The sights excruciatingly slow now and do not allow players to quickly react in situations that require a stable shot at short distances.
3) Map layout
Some maps are very well made and allow for quick action. Many maps, however, include "choke points" at which the battles stall. Can't remember which map it was exactly, I believe it was "breaktrough" or something of the sort. Either side (Brits and Germans) are separated by 1 river and only 1 bridge crossing allows either side to penetrate into the enemy territory with significant enough firepower to retain the newly captured flags. This is clearly not enough as most of the battle centers on the bridge and neither side can make any significant headway.
Anycase, these issues can all be fixed in future updates.
Your thoughts on FH 0.61?
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