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Old 03-03-2004, 03:07 AM   #1 (permalink)
melee
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Default BFV, similiar to BF1942 in filestructure

Good news to Modders, check out the latest community update:

Quote:
Question: Pagliacci asks if there is someone who can help him with the Mod Development Toolkit...and will there be an MDT for Battlefield Vietnam?

Answer: Look no further than the Forums at PlanetBattlefield *Melee Edit* "devils I tells ya". In the next few days a new forum will appear there called Ask Rex. Rex, as some of you might already know, is THE tools guru for Battlefield 1942 and Vietnam. He also worked on most of the tools in the current MDT. He'll field any of your MDT-related questions. And yes, the MDT 2.0 is updated and upgraded with some great additions for BFV. Watch the community update in the next few weeks for more information.


Question: Kevin asks if we can explain in more detail what the Vehicle Importer does in Mod Development Toolkit for BFV?

Answer: The MDT 2.0 will do the following for both vehicles AND static objects:
Import vehicles and static objects for BF1942 or Battlefield Vietnam
It will import all models and textures
Allow you to reposition parts and save changes back to your mod without editing or extracting any files
Question: From James, "...will BCV (Battlecraft Craft Vietnam, the map editor, be included with the game) include features to add/remove files in the .rfa archive?"

Answer: Yes, it will. You will be able to add/remove content in the level archive using the Add File to Archive function and remove in the Archive Manager function.
So it uses .rfa, seems like similiar in files. And rexman is gonna get alot of emails about "WHY CANT I MADE A MOD WIT SPACESHIPZ AND CATS WITH NAILGUNS????"
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