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Originally Posted by MajorErection
Can anybody enlighten me on the game engine technologies used to run games like battelfield? I was told that the most superior game engine out at the moment is used in UT2003. If so, would battlefield benefit from it?
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Battlefield has the Refractor 2 Engine i think that was programmed by DICE.
UT2003 has the Unreal Warfare Engine from Epic, which is also used in Unreal 2 (i dont know which one is more uptodate)
What could BF profit from the Unreal engine : Erhmm nothing ?
If DICE used Unreal engine, they would have had to pay licencse + it would be unplayable even on high end PCs, and remember there are many ppl
even complaining how much gfx power BF needs.
So most superior is relative. The Unreal Engine can show great eye candy, but try making a BF map with it, which is much more bigger than any UT2003 Map, the greater view distance, terrain modelling, the vehicles models etc will make it unplayable.