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*Added* *Added* M109 SPH *Added* M163 Vulcan APC *Added* Radar to Mig-21 *Added* Radar to F4Phantom *Added* New Skin Texture Mig-17 Ground Attack Aircraft
Progress Report, Battlegroup42 for BF:V Work on BG42 for BF:V is coming along nicely. We've created quite a few internal builds these past few weeks, adding new effects, animations and maps. We have, of course, been showing off recently many of the vehicles and maps that will feature in the forthcoming release. This week, therefore, we'd like to look to the future. Firstly, with the impending release of BF2, you'll be interested in Gamers Radio Broadcast's interview of several mod teams, including the BG42 Mod. [ Available here ] Secondly, we'd like to share with you some work-in-progress models being readied for future releases. We'd like to start with our new Sherman base model. We're very excited with this excellent model by DaCrapper and plan on building many varations of the Sherman. We have also been working in the small arms department and have a finished Walther and a Sten model for show. Mr Arhipov has done some excellent skinning overtop Geronimo's Walther P38 model and Geronimo's excellent BG42 Sten model has received some skinning work by DauntlesDouglas. Of course, we haven't neglected our well known strengths in the Eastern Front theatre and present some great Russian tank models by Koricus. Battlegroup42 for BF:1942 Goes to Beta4 Battlegroup42 for BF:1942 is very near to a release date and is entering Beta4 which we expect will be the last round of testing. We have decided to combine the 1.1.1 release with the MOB Map Pack#1 and release as Battlegroup42 1.2. Our newly named BG42 v1.2 will come with a host of corrections, including returning the Tiger, Panther and IS2 turret and land speed to 1.0 speeds, considerable work fine tuning the AT weapons, and have further balanced many maps as well addressing some long standing issues. The inclusion of the map pack will add new maps to BG42 including BG42-enabled versions of the EA map pack maps, versions of Berlin and Stalingrad with no tanks, and many brand-new maps created especially for BG42 by members of MOB. PanzerSmurf has put together a short movie showing off some of the new maps for BG42 1.2 showing fly-overs of some of the features of the new BG42 1.2 Maps!
You folks know the drill by now. The forum monkeys, in connection with the IRC trolls have come up with another genius world-domination plan. We'll be hosting another frag-filled game of BF:1942 on our UK-based server (while everyone's distracted we'll seize power).
However, this time there's a twist. There's a change to mix it up a little with some mod-based play. Head on over to the discussion topic, where a poll has been setup to gauge popular opinion. It may be that we run a 2 hour session of vanilla 1942, followed by some mod play. Who knows - the decision is up to you, Joe Schmo. As usual, details follow this transmission:
Details TS Address: ts.0-ping.info:8767 Server Name: BFNation.Net - BF42 - Plus.Net Server Address: 212.159.6.217:14567 Maps: Any, with the possibility of mod playTime: Saturday 1-22-05, 3PM EST / 12PM PST / 8PM GMT
This week's game is brought to you in part by NavalLord, and Coca Cola.
Just letting everyone know that the IRC Trolls are planning another little get-together (Saturday 1-15-05) on our very own BFN server. Stop by for refreshments and to have a swell time!
DetailsTS Address: ts.0-ping.info:8767Server Name: BFNation.Net - BF42 - Plus.NetServer Address: 212.159.6.217:14567Maps: Any you like - just askTime: Saturday 1-15-05, say...3pm-ish Eastern Time?(That's noon West Coast, 8PM GMT...y'all can figure it out from there.)
All abilities welcome - we're only playing for fun! Props go to RichM for organising this event. If you wish to comment on this, please do so on the BFN Forums.